实现思路
- 创建一个继承自
MultiChildRenderObjectWidget
的自定义布局类,因为我们需要管理多个子Widget。
- 在
createRenderObject
方法中返回一个继承自 RenderBox
的自定义渲染对象,用于实际的布局逻辑。
- 在渲染对象的
performLayout
方法中,根据 BoxConstraints
的宽度和子Widget的数量来决定是水平排列还是垂直排列。
- 对于水平排列,计算每个子Widget的宽度为
constraints.maxWidth / 子Widget数量
,高度为 constraints.maxHeight
。
- 对于垂直排列,计算每个子Widget的高度为
constraints.maxHeight / 子Widget数量
,宽度为 constraints.maxWidth
。
代码实现
import 'package:flutter/material.dart';
class DynamicLayout extends MultiChildRenderObjectWidget {
const DynamicLayout({Key? key, required List<Widget> children})
: super(key: key, children: children);
@override
RenderObject createRenderObject(BuildContext context) {
return _DynamicLayoutRenderObject();
}
}
class _DynamicLayoutRenderObject extends RenderBox
with
ContainerRenderObjectMixin<RenderBox, MultiChildLayoutParentData>,
RenderBoxContainerDefaultsMixin<RenderBox, MultiChildLayoutParentData> {
@override
void performLayout() {
final constraints = this.constraints;
final childCount = this.childCount;
if (childCount == 0) {
size = constraints.smallest;
return;
}
if (constraints.maxWidth >= childCount * constraints.maxHeight) {
// 水平排列
double childWidth = constraints.maxWidth / childCount;
double childHeight = constraints.maxHeight;
forEachChild((child, index) {
if (child != null) {
child.layout(BoxConstraints.tightFor(width: childWidth, height: childHeight),
parentUsesSize: true);
final childParentData = child.parentData! as MultiChildLayoutParentData;
childParentData.offset = Offset(index * childWidth, 0);
}
});
size = constraints.biggest;
} else {
// 垂直排列
double childWidth = constraints.maxWidth;
double childHeight = constraints.maxHeight / childCount;
forEachChild((child, index) {
if (child != null) {
child.layout(BoxConstraints.tightFor(width: childWidth, height: childHeight),
parentUsesSize: true);
final childParentData = child.parentData! as MultiChildLayoutParentData;
childParentData.offset = Offset(0, index * childHeight);
}
});
size = constraints.biggest;
}
}
@override
void paint(PaintingContext context, Offset offset) {
defaultPaint(context, offset);
}
}
使用示例
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: const Text('Dynamic Layout Example')),
body: DynamicLayout(
children: const [
Container(color: Colors.red),
Container(color: Colors.green),
Container(color: Colors.blue),
],
),
),
);
}
}